[Missing <summary> documentation for T:QS.CMS.Base3.Seq`1]

C# | Visual Basic | Managed C++ |
public struct Seq<C>
Public Structure Seq(Of C)
generic<typename C> public value class Seq

- C

All Members | Constructors | Methods | Properties | Fields | Events |
Icon | Member | Description |
---|---|---|
![]() | Seq<(Of C>)New(C, Int32) | |
![]() | Equals(Object) | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) |
![]() | Finalize() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode() | Returns the hash code for this instance. (Inherited from ValueType.) |
![]() | GetType() | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Object | |
![]() | SeqNo | |
![]() | ToString() | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |