Documentation for a minimal subset of the QSM API
PhysicalFile Class
Namespaces > QS.Fx.Filesystem > PhysicalFile

[Missing <summary> documentation for T:QS.Fx.Filesystem.PhysicalFile]

Syntax
C#Visual BasicManaged C++
public sealed class PhysicalFile : FilesystemObject, IFile, IFilesystemObject, IDisposable
Public NotInheritable Class PhysicalFile _
	Inherits FilesystemObject _
	Implements IFile, IFilesystemObject, IDisposable
public ref class PhysicalFile sealed : public FilesystemObject, IFile, IFilesystemObject, IDisposable
Members
All MembersConstructorsMethodsPropertiesFieldsEvents



IconMemberDescription
attributeCollection (Inherited from .)
PhysicalFileNew(IFile, String, String)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()
Creates a shallow copy of the current Object.
(Inherited from Object.)
name (Inherited from FilesystemObject.)
ToString()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
Inspectable
 FilesystemObject
  PhysicalFile

Assembly: QuickSilver_1 (Module: QuickSilver_1) Version: 1.0.0.0