A channel that can be used for sending data to the group. Whether it performs buffering underneath, and how promptly it transmits
data, depends on how the channel was created. The default channel buffers messages and sends asynchronously. Channels passed as
an argument to the outgoing callback do not perform buffering and work faster, but using them in a context other than an outgoing
callback is not safe and can lead to deadlocks or data corruption.

C# | Visual Basic | Managed C++ |
public interface IChannel
Public Interface IChannel
public interface class IChannel

All Members | Constructors | Methods | Properties | Fields | Events |
Icon | Member | Description |
---|---|---|
![]() | Send(ISerializable) |
Send a message without confirmation.
|
![]() | Send(ISerializable, CompletionCallback, Object) |
Send a message with confirmation.
|